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PROJECTS

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Project | SimScientists
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Penned in group scrums, assets created in 3ds Max, Sai and Photoshop, brought to life through Unity. Explore Desert Biomes and learn about the food web in the 2018 Series Games Showcase Finalist, SimScientists". 

Project | Chestnut Village
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Modeled in 3ds Max, textured in Mudbox, and built in Unity, "Chestnut Village" is a miniature village built on the branches of a tree. Houses hang from vines as bridges connect them in an accessible and carefully laid pattern.

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Project | Hell Racers
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Modeled in 3ds Max, textured in Photoshop, and built in Unity, "Hell Racers" places a new twist on old racing games. Each kart has been modeled to represent various interpretations of the afterlife, as well as the unique tastes of every player.

Project | Shoot the Bird
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Rendered in Sai and Photoshop, built in Twine, "Shoot the Bird" is an educational game that illustrates the theme of ethology and photography using crisp digital paintings.

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